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I've had mixed results from ad-supported apps, so it's hard to say if this will affect it at all. #Download otto matic for ipad freeWhat do you think are the implications in terms of ad-supported free games? ![]() Pangea's experience with Lite versions of Enigmo and Otto Matic were neutral to disastrous, so I would never release anything else as a demo. I know there are companies who have had success with releasing free versions of their games, but I think they are in the minority by a wide margin. All of them said it was either a break-even or a losing venture. When I polled a bunch of iPhone developers, I asked them about their experience with Lite versions. #Download otto matic for ipad for freeThere are too many curiosity seekers on the App Store, and when you give them a taste of your game for free that often satisfies their curiosity and they don't bother buying it. And if other games move to the new free model then that'll move them out of our way so we can climb the charts.ĭo you plan to release free micro-transaction supported games now? We don't plan on releasing any games for free with a built-in purchase plan, so our apps will always be in the Paid list. How do you think this will change the Free, Paid and Top Grossing charts? And people who pirate apps aren't likely to pay for them anyways. Theoretically, this could be a big deal, but piracy isn't that bad on the iPhone in the first place. How significant do you think this change is in terms of stopping iPhone app piracy? It's easy to build multiple versions and submit them, so all it really does is minimise the book keeping. How significant do you think the ability to submit one binary which contains a combined free and paid app is? #Download otto matic for ipad fullGames already had Lite versions, so all this does is make it so developers can merge that Lite version into the full version. Pocket Gamer: How significant do you think the ability to charge for micro-transactions within free games is?īrian Greenstone: I don't think this matters a huge amount for games, but for other types of apps, especially subscription-based ones, this could be huge. Pangea, it seems, will keep making traditional Paid games. Perhaps it's not surprise then that of all the studio heads we've spoken to, he's been the least impressed by Apple's announcement concerning its free-plus-paid business model. Once The Giant Brain has been defeated and peace has been restored to the galaxy, you will return to Earth with your human cargo where they will be freed.When it comes to iPhone developers who are happy to speak their mind, there are few happier than Pangea's Brian Greenstone. Your rocket ship will take you to each of the alien planets, and on each planet you must save as many humans as you can, but be careful because the Brain Aliens will try to abduct the humans before you can save them. You are Otto Matic, the robot given the job of saving Earth from the Brain Aliens. These saucers are under the control of the evil Brain Aliens who are abducting helpless human beings and taking them away to strange alien worlds to become slaves of The Giant Brain. The year is 1957 and a fleet of flying saucers from Planet X have come to Earth. Pilot a flying saucer and lay waste to an alien fortress!.Ride a zip-line to escape mutant radioactive robots!.Drink radioactive potions to grow to 50ft tall!.Ride soap bubbles across noxious lakes of slimy goo!.Ski behind giant metal sea monsters on a river of toxic ooze!. ![]()
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